Max Payne (as you may guess from his name) has suffered a lot, and it's been nine years since the last game in the series. Max has remained deeply traumatised by the death of his wife and child, and for a man who's addicted to painkillers, drinking his weight in alcohol; trauma is not a good mix, for he chooses to relive the past, with only his ghosts and demons as companions.
Thankfully, gameplay wise, Max Payne 3 is a new jungle compared to its two successors. The dirty rundown tenements and murky bloodstained sidewalks of New York have been replaced by upbeat glamorous nightclubs and the cold empty snow is now replaced by baking the heat of São Paulo. Max is working private security for wealthy businessman Rodrigo Branco, and as you can imagine, things don't go so smoothly. Rodrigo’s trophy wife, Fabiana, gets kidnapped on Max’s watch, which starts a chain of events that draws Max into a much larger, more sinister story.
Cinematic effects such as scan lines, chromatic aberration and shifting film stock claw at you through the screen, and whilst some may deem this as "too much, or too noisy", I quite liked the effects, as it garnered your attention in a kind of new-wave graphic novel, feeding Max's characterisation, emphasising his jaded disconnection from the world around him. And it works.
James McCaffrey, who voices Max, does a stella job, making Max the gnarled and bitter man he should be. Whilst playing as Max, who delivers calloused cynicism through out, you're never sure if he's genuinely trying to save his employers wife, or simply trying to generate his own destruction.
Max Payne wouldn't be the same without Bullet Time, and it's here in spades. Whilst many games now offer bullet time (slow-mo), none do it as well as Max Payne. Diving, shooting all with up-most control, and now including a new "last man standing" gimmick, which gives Max one last chance when he's pretty much dead, to take out an attacker, giving him a little health back. It works well, and gives you a little breathing room to plan your next attack.
Although you’ll kill hundreds of people in Max Payne 3, the game’s kill camera tracks the final bullet from Max’s gun to its intended target; and whilst it's one of the game’s many visual flourishes, it shows that life for Max is still an ugly business.
Max Payne 3 is violent. Very violent, with ragged bullet wounds, charred flesh and dismembered limbs, it's very visceral in its manifestations. But where Max Panyne 3 differs from other violent games, is that it shows the dirty underbelly of disparity between rich and poor, and how every person can turn to desperation, no matter where they are.
Multiplayer wise, it's well, surprising. It's brilliant, giving players a sense of freedom absent from the single-player campaign. With a range of modes, bursts (perks), as well as the exceptional Gang Wars, a mode that weaves a narrative into the gameplay; it's something fresh and exciting, and feels different to what would normally be a player-determined experience. Max Payne's multiplayer will keep people happy for a long time after they've finished the single-player campaign.
Overall
Max Payne 3 is simple yet satisfying, bringing a strong story, superb voice acting and gorgeous visuals. Although a Rockstar game, you aren't at liberty to explore like in GTA or Red Dead Redemption, this may seem constricted, but it doesn't ruin the game at all. Max Payne 3 deserves your time, and you'll be rewarded in abundance.Published by: Rockstar Games Developed by: Rockstar Studios Genre: Shooter, Action, Adventure US: May 15, 2012 UK: May 18, 2012 Rating: Mature |
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